Choosing Major & School

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Majoring in Film - how to choose your career and film school?

For Rankings of FILM Schools and their programs descriptions -> please click HERE.

Pursing a degree in film?

You don't need a film studies degree to be the next Alfred Hitchcock (pictured) or Quentin Tarantino, but it could put you on the right path.

Graduates with film degrees are prepared for a variety of jobs in the film industry. A career in the film industry typically requires an associate's or bachelor's degree, or on-the-job training. Directors and producers build their careers on their reputation within the industry, while cinematographers need technical knowledge of how to operate camera equipment.

Film studies degrees offer the chance to gain hands-on experience of film-making and also touch on topics such as film history, theory and criticism. Students study everything from Hollywood blockbusters to art house movies, taking in screenwriting, critiquing and directing along the way.

What skills have you gained?

As well as practical film-making skills such as how to operate a camera and edit footage, you will have developed skills which will make you attractive to employers in a wide variety of fields. These include good research and communication skills, critical thinking, project management and the ability to organize your time effectively and work to deadlines.

 

Selecting a film school

Where are they located?

Location! Probably the first thing that springs to mind when thinking of a career in filmmaking is Hollywood. And if not Hollywood, then other movie-making capitals such as New York, then other places.

What is your future focus?

Some states offer film programs, and many are even offered online. And with advances in digital technology, films can truly be made anywhere. So you must decide if you want to be immersed in the industry lifestyle of Hollywood or concentrate on the art of film in a more remote locale.

What are their strength or weakness?

Find out the strengths and focus of a film school. All film schools have certain strengths, but are they may not be the right one for you. For example, a school with a fabulous focus on directing might be weaker in screenwriting, which may be what you really want to pursue. Or maybe you'd prefer a well-rounded curriculum in all areas of film making as in directing, producing, writing, and editing. Aspiring filmmakers must decide personally which aspect of production is most important and then look at schools with great reputations in those areas.

Who's in the faculty?

Are faculty at a school currently working or connected to the industry?

Any hands-on work?

If you are interested in the actual work, hands-on work is vital, so you should find out at how much time is devoted to classroom instruction versus time with a camera and in the production studio.

Are outside classes offered?

If you want to take classes outside the film school or perhaps get a second major in another area, you will need to consider the quantity and quality of the school's other programs.

Is making a film while in school your number one priority?

Just because you go to film school doesn't mean you will actually get to make a film while you are there. At some schools, students compete with each other for the chance to direct a film, while students at other schools are required to complete a film or video production before graduation.

Do they have good career services program? Internships?

When you graduate, will you be left dangling, with no contacts? Ideally, a film school should provide you with some valuable experience and a few good contacts.

Did anybody famous go there?

Of course you should never choose a school based solely on who was there before you, but there are some advantages to attending a big name school with famous graduates. Those very famous (and very rich) alumni like to support their alma maters, so these schools usually have great equipment, strong reputations, and powerful Hollywood allies. But the catch is just knowing a big name usually means a big tuition bill, and there are many less famous choices that can provide you with a good film education and help you get started in the movie business.

Majoring in Film 

Career Prospects 

What jobs can you do?

Statistics shows more than half film school graduates went into full-time employment. Around 12% found jobs within the film industry or the art/design/culture sector, 2% became directors, 2.5% video/film recorder operators and broadcasters. Close to 35% found work in other fields perhaps as a temporary measure - an indication of the competitive nature of the industry.

How your degree affect your career?

The focus of your degree is an important factor, careers within the film industry are fiercely competitive and opportunities to pursue a technical or practical career will depend on the graduate's experience and the content of the degree, and whether it focuses more on hands-on film production skills as opposed to the appreciation, analysis and interpretation of films and film genres.

Possible roles

Within the film, TV and video industries the roles may include film/video/television editor, camera operator, photographer, art director, TV or film producer or production assistant, runner, location/props manager or program researcher.

In addition, the publishing industry, including printed newspapers, magazines, online publications and websites, may offer opportunities to write about films as a journalist, content manager or editor, or to work in film and picture research and archiving.

Some business areas, such as advertising, marketing and communications, may also utilize the creative and analytical abilities of film studies graduates in roles such as art directors, account managers, copywriters and market researchers.

Teaching and lecturing are also potential career options and require a postgraduate teaching qualification.

Postgraduate study?

There are many masters and postgraduate diploma courses available in film studies, providing an opportunity to specialize in areas such as scriptwriting, directing, producing and final editing. Some jobs require a postgraduate qualification, such as teaching or journalism. There is also the chance to do postgraduate research in film-making.

 

Three major roles in the film industry

Director

Directors are typically involved with every aspect of a film's production. This can include casting, scripting, music, lighting, blocking and rehearsal. These professionals oversee members of both the cast and crew, and can work alongside assistant directors, who may be responsible for smaller, technical details. Ultimately, the director is a creative professional who is responsible for ensuring that all the moving parts of a film's production culminate in a polished final product.

Cinematographer

Cinematographers operate cameras while filming movies. This includes manipulating cameras so they can record action from different angles, using various cameras, including portable or immobile and framing. They can also operate mechanical controls to manipulate lighting, depth, clarity and exposure.

Directors typically cue these professionals on when to start and stop filming. Cinematographers work together with other crew members such as lighting and sound technicians and electricians. Cleaning and proper handling of cameras and equipment is typically the cinematographer's responsibility. Before filming begins, cinematographers can check that all equipment is working properly and make repairs as needed.

Producer

Producers handle the business matters associated with creating films. They can approve creative and technical decisions, secure funding and choose scripts. Administrative duties, such as script distribution, preparing reports and securing set locations, are some of the producer's responsibilities. Producers oversee post-production processing to ensure the final film product is satisfactory and help publicize the film after it's finished.

Some productions have a team of producers who all have different tasks. The responsibilities for each producer is typically described by the producer's title. For example, a segment producer is responsible for a particular part of a production. The executive producer is the authority figure who supervises the film production staff and delegates responsibilities.

Producers are responsible for all the business aspects related to making a film, from securing funding to choosing scripts to managing the budget. Directors are responsible for the film production, and camera operators film the scenes that will be used to create the film.

 

Other Film careers

Screenplay writer

First of all, most working writers do not have a degree from film school. Most however, have gone to college and many have graduate degrees. But whatever path you choose, you need theses:

  • Talent
  • A deep well of life experiences, personal stories to write about and explore.
  • A strong vision, a specific way of seeing the world, or—as people say in Hollywood—a unique “voice”.
  • An incredible work ethic, a willingness to work tirelessly and endlessly.
  • Top-notch communication skills—the ability to read and think critically and articulate your thoughts.
  • A network of professional contacts (which you’ll develop once you’re here, so don’t worry about this now).

A college degree for a writer?

Most employers have a (possibly unconscious) bias toward people who do have degrees. They assume, rightly or wrongly, that college graduates are more mature, more professional, and have a larger base of knowledge and experience. College can give you, as a young writer, several “tools” as below.

You’ll learn to think

College will teach you to think critically—and to articulate your thoughts. Working in film industry - whether you’re a writer, producer, agent, or exec—a huge part of your job will be evaluating material (scripts, movies, TV episodes, books, plays, etc.) and communicating your thoughts effectively. Studios give “notes” to writers, agents pitch ideas to clients, assistants write “coverage” for producers. All of these require remarkable critical thinking and communication skills that are rarely honed in high school.

You’ll read stories

In college literature classes, you’ll find books, stories, articles, poems, memoirs, and plays you’d otherwise never have a chance to read. In fact, most schools make it easy, offering classes like “Russian Lit” or “Gay and Lesbian Short Stories” or “Religious Literature of 16th Century India.” Seek these classes out; they’ll introduce you to writers, stories, and writings you may never again have a chance to read!  And as a storyteller, it’s your job to absorb as much literature as possible. Not only because you may find a story you’re dying to adapt or bring to the screen, but because you’ll learn about various storytelling techniques, narrative structures, character traits, writing styles.

You’ll learn just about everything else

College also offers an amazing opportunity to learn about millions of non-literary things that can—and will—inform your writing: string theory, world history, reptilian anatomy, trickle-down economics. Some will spark your imagination, inspiring fantastic stories or scripts… others will simply make you a smarter, more creative, more insightful writer and communicator.

You’ll write tirelessly

As a college student, you’ll write an endless stream of papers, stories, poems, articles, essays. And while you may not aspire to be a professional essayist, everything you write will strengthen your muscles. You’ll learn to better organize thoughts, construct sentences, articulate complex thoughts. You’ll learn to juggle multiple projects and meet deadlines. You’ll even learn to write passionately and articulately about stuff you don’t care about—which, believe it or not, you’ll do a lot as a working writer.

The ten most interesting programs are listed below.

1.University of Southern California (USC) – Writing for Screen and TV Video

2. University of California, Los Angeles (UCLA) – Professional Program in Screenwriting

3. Loyola Marymount College – MFA in Screenwriting

4. The New School – Certificate in Screenwriting, Master of Arts in Media Studies

5. Chapman College – MFA in Screenwriting

6. New York University’s Tisch School Of The Arts – Certificate in Dramatic Writing: Screenwriting

7. Emerson College – Screenwriting Certificate Program

8. Boston University School of Communications – MFA in Screenwriting

9. University of Miami, School of Communications – MFA in Screenwriting

10.University of Texas – MFA in Screenwriting

 

Art Director

Art directors work in partnership with other professionals to develop the visuals for a variety of different media. They may work for film or television productions, advertising agencies and more. Art directors typically meet and work closely with clients or directors to figure out the best way to visually represent the desired concepts. They may also work with graphic designers, costume designers and other creative workers to create the visual effects for a particular project. These professionals must work within a strict budget and timeline, and their plans usually require approval from the client, director or other executives. An overview of the job duties, useful skills, employment outlook and salary potential for art directors is provided below.

What kind of education is required?

A Bachelor of Arts in Art can allow you to fine-tune your artistic techniques while pursuing additional education in another field. A Bachelor of Fine Arts degree typically focuses on artistic development in art studios, though art history and related courses are also commonly required.

Art directors need extensive work experience in addition to formal education. You might need to start in entry-level positions designing advertising campaigns or publications. The film industry also hires artists for various jobs.

What sort of duties?

Art directors review, develop and design items that may appear in a variety of media. As an art director, you can expect to work with artists and technical professionals to complete projects. You might audition and pick artists and oversee their progress. Working for one or more bosses, you could be charged with coming up with the ultimate visual concept of a project. Art directors can also work for a museum or gallery as fine arts directors, helping to curate exhibits and oversee installations.

What traits does an Art Director need?

Art directors need a deep understanding of artistic techniques and the creative process to be successful in their jobs. You need to be able to effectively lead a team of artists and communicate with them to produce quality creative materials. A working knowledge of business practices, financial protocol and project management techniques are also important.

What is the future of this field?

Artists who can produce multimedia work is in better position.

What are some related alternative careers?

For those looking for related careers that still require creativity, you may wish to further research multimedia arts and animation, fashion design and writing. All of these positions require at least a bachelor's degree. Multimedia artists and animators design the visual effects and/or animations for video games, movies and more. Fashion designers design and create new clothing and accessories from original sketches. They also select the materials to be used and are closely involved in the marketing of their product. Writers and authors develop stories and other written content for all types of media. They may write books, songs, magazine articles and more.

 

Film Editor

Film editors prepare footage for use as a final product. This requires some technological knowledge, a general interest in film and visuals, and typically some amount of post-secondary education. The most important quality for film editors is specific project experience that they can use as a demonstration of their skills to future employers.

Actual work

Film editors take raw film footage and add music, sound effects and dialogue to create a seamless, cohesive story. There are several lower-level editing positions available depending on the scale of a project, and many future editors perform these jobs on their way to becoming lead editors. An academic foundation followed by work experience is necessary to become a film editor.

Education requirements

They vary because employment is often based upon experience and industry connections. Film editors typically earn a Bachelor of Arts with a major in film and television, film studies or communications. Because film editors need to know how to operate camera equipment, they may also major in cinematography. Film editors may attend independent film schools, photographic institutes, community colleges, technical schools or traditional universities. Going to one of the many reputed film editing schools can guarantee you a launch pad to put you into the big league of film editors, but just a handful can provide a complete mix of great facilities, teachers and alumni.

Following are the five best film editing schools in the USA.

1 New York University Tisch School of the Arts

2 California Institute of the Arts School of Film/Video

3 UCLA School of Theatre, Film and Television

4 University of Chicago

5 Vanderbilt University

Curriculum

In all programs, students learn about filmmaking equipment and the filmmaking process. This includes traditional editing methods, such as cutting and splicing, although films today are edited digitally. Computer editing programs Final Cut Pro and Avid are the predominant editing software used by professionals. Editors will master one of these programs, but it is advantageous to know both.

Internships

Internships give students the opportunity to learn skills outside the classroom, such as editing techniques specific to a genre of film or television, from a professional editor or team of editors. Internships also offer students industry contacts for future work. It's important to start your career as early as possible, because editors with the most work experience often have the most job opportunities.

Apprenticeships

Usually film editors begin their careers as apprentice editors or editing room assistants. This step is important because it allows individuals to observe how the editing process works and, unlike an internship, is a paid position. Apprentices should be keen observers of the techniques and the processes of editing. An apprentice is essentially learning how to become an assistant editor, the next step in the chain of employment.

The more experience that aspiring film editors can gather, the better off they will be when entering the workforce. It's important to keep pre-career learning methods in mind, such as internships and apprenticeships. With the right background, a film editor can work their way up to becoming a lead editor.

 

What a hubmle film school fresh graduate can do?

Getting Your Foot in the Door

The road to a career in the film industry may feature several unmarked streets and dead ends, but some of the best in-roads to the biz can be found at the entry level, where many opportunities are waiting for enterprising film school graduate. Innovation is key, as is a willingness to do whatever it takes to get your foot in the door.

Film school is often a good first step in the journey toward making a name for yourself, but keep in mind that every movie project at every level needs a vast array of workers, and almost nobody starts at the top.

The following jobs are great places to start.

1. Film Intern

While it always helps to know somebody, the web is making the task of networking a whole lot easier. Most major companies have websites with internship listings. For example, the Fox studio has a helpful career site, as do many others. The internships listed on these sites may not be where the glory’s at, but they’ll earn you business cred that’s impossible to come by otherwise—which is invaluable when you’re newly graduated or about to graduate from film school.

2. Personal Assistant to a Film Professional

What better way to learn the ins and outs of the field than by watching a pro at work? But don’t worry—it’s not all fetching coffee and carrying scripts. You’ll be making valuable connections while learning your way around the industry. If you spend a little time with a search engine, you’ll turn up a variety of sites that can help you find a personal assistant position.

3. Film Promoter

The promotions department is a great launching pad for driven, intelligent film school grads who want to know what makes a movie successful. Everything from designing advertisements to hanging posters falls under promotions, so you’ll find a wide variety of opportunities. Are you a whiz with web marketing, or itching to canvass the city with a folder full of flyers? Promotions people are always happy to accept enthusiastic hands for street crew work.

4. Set Construction Crew

A great set happens with the help of skilled, creative people who have a working knowledge of movies or television—or with those willing to take direction. Even when production takes place outside a typical sound stage, on-location shoots often require modifications to accommodate the project. And if you’re more interested in the artistic side of set-making, ask about working with the prop masters or painters.

Taking the First Steps

These are just a few of the avenues that pave the way from your film school program to the film industry. And don’t slight the “non-film” experience that you may have under your belt. Animal trainers, nurses and medics, photographers, beauticians, stylists, and tailors all have a place on set, so keep your options open.

With a boost from film school programs, all it takes is legwork and persistence to get your career underway.

film making in Hong Kong 

Below are some of the course description of a few film schools so you can get a feel of what you’ll be doing at a film school.

Loyola Marymount University (LMU) - Film and Television Production, B.A.

For Students in Film and Television Production Undergraduate Program.

They will know:

The techniques of visual storytelling

The processes of producing, directing, screenwriting, cinematography, editing, sound recording and design, and set design

The current technologies involved in the creation of film or TV production

Strategies for future dissemination of their work

They will value:

A wide variety of cinematic forms of expression

The importance of film history

The diversity and contributions of fellow students

Collaboration and teamwork in the production process

Individual expression through cinematic and other forms

They will be able to:

Clearly communicate story, theme, and concept in their works

Create and treat content in innovative and imaginative ways

Apply learned techniques of film and television production to creative works of their own

Create or contribute to technically accomplished and aesthetically engaging films

Give constructive feedback, and implement revision of their own creative work based on feedback received

Balance creative and organizational skills

Practice teamwork

Four-Year Planning Guidelines

Each year, a normal course load is 15 semester hours or 5 courses per semester.

University core should be selected based on distribution of various disciplines as well as interests and availability.

Lower division major requirements should be completed by end of sophomore year.

45 semester hours of upper division coursework are required; these are comprised of upper division core requirements, upper division major requirements, and upper division electives taken.

Proper sequencing of major requirements is indicated by prerequisites of individual courses and as suggested in the outline below. Please consult assigned academic advisor.

PROD 200 and PROD 250 should be taken in opposite semesters sophomore year in either order.

Acting, drawing, photography, computer graphics, additional film history, screenwriting, and business classes are among suggested electives for Film and Television Production majors.

PROD Major Lower Division Requirements (21 semester hours)

Freshman Year (any semester)

FTVS 200 Survey of Mass Media 3 semester hours

FTVS 210 Art of the Cinema 3 semester hours or

FTVS 212 Art of Television 3 semester hours

PROD 180 Pre-Production 3 semester hours

Sophomore Year (any semester)

PROD 200 Introduction to Film Production 3 semester hours

*must earn B or better

PROD 250 Introduction to Television Production 3 semester hours

*must earn B or better

RECA 250 Sound Design 3 semester hours

SCWR 220 Beginning Screenwriting 3 semester hours

PROD Major Upper Division Requirements (30 semester hours)

PROD 365 Cinematography 3 semester hours

PROD 366 Post-Production 3 semester hours

PROD 379 Fundamentals of Directing 3 semester hours

SCWR 327 Writing for Narrative Production 3 semester hours or

PROD 326 Documentary Pre-Production 3 semester hours

PROD 300 Intermediate Narrative Film Production 3 semester hours or

PROD 350 Intermediate Documentary Production 3 semester hours

RECA 367 Production Sound 3 semester hours

FTVS UD Film, Television, and Media Studies:

*Must select any two courses (6 semester hours) from FTVS 300, 400, or 500 level. FTVS courses ending in 98 or 99 by permission of Chairperson.

PROD UD Advanced Production Techniques:

*Must select one course (3 semester hours) from PROD 466, PROD 469, PROD 476, PROD 479, and PROD 480. If choosing PROD 480, 3 total semester hours are required. PROD courses ending in 98 or 99 by permission of Chairperson.

Sophomore or Junior Year

PROD 365 Cinematography 3 semester hours

PROD 366 Post-Production 3 semester hours

PROD 379 Fundamentals of Directing 3 semester hours

SCWR 327 Writing for Narrative Production 3 semester hours or

PROD 326 Documentary Pre-Production 3 semester hours

Junior Year

PROD 300 Intermediate Narrative Film Production 3 semester hours

*must be taken concurrently with RECA 367 or

PROD 350 Intermediate Documentary Production 3 semester hours

*must be taken concurrently with RECA 367

RECA 367 Production Sound 3 semester hours

Junior or Senior Year

FTVS 313 History of American Film 3 semester hours or

FTVS 314 History of International Film 3 semester hours

FTVS Elective Film, Television, and Media Studies:

*Select one course (or three semester hours) from FTVS 300, 400, or 500 level.

PROD UD Advanced Production Techniques:

*Select one course (or three semester hours) from PROD 466, PROD 469, PROD 476, PROD 479, and PROD 480.

Senior Year

PROD 400 Advanced Narrative Film Production 3 semester hours or

PROD 450 Advanced Documentary Production 3 semester hours or

PROD 460 Directed Study in Production 3 semester hours

 

Columbia College Chicago (CCC) - Cinema Art and Science

Students will explore both the practice and theory of fundamental skills like inquiry, creativity, collaboration, experimentation and self-expression in preparation for the hands-on filmmaking emphasized in all our degree programs. This program offers nearly 200 specialized undergraduate and graduate courses ­ the most diverse and comprehensive curriculum of any film school in America.

As a Cinema Art and Science major, students will sharpen their creative voice while collaborating with their peers to produce character-driven films. They will learn the fundamentals of film production and leave prepared to succeed on any set in the world. The flexible curriculum allows them to specialize in a particular area or take a wide variety of courses to diversify your skill set.

The Cinema Art and Science BFA is a comprehensive degree designed for students who want to specialize in a particular area of film production.  They can choose from one of eight areas of concentration. The program is modeled on professional practice, and their coursework will equip them with the technical skills necessary to succeed in the film industry. This degree requires a collaboratively produced thesis - an intensive project that prepares students for direct entry in their chosen profession.

Concentrations:

Cinema Art and Science, Cinematography, BFA - Our Cinematography students acquire proficiency in photography for the screen. You’ll conceive and produce images that advance the thematic aspects of a script and work closely with the film’s director.

Cinema Art and Science, Cinema Visual Effects, BFA - As a Cinema Visual Effects student, you’ll study the technical, creative and physiological application of visual effects technology used to create and support cinematic stories.

Cinema Art and Science, Directing, BFA - This concentration is designed to prepare students in all aspects of film direction. Our course offerings allow you to hone your storytelling craft in collaboration with screenwriters, casting directors, editors, cinematographers and production designers.

Cinema Art and Science, Editing and Post-Production, BFA- Our Editing and Postproduction students learn to edit raw footage, manipulate audio files and add digital effects to film. You will be prepared for a career in film editing and other postproduction specializations.

Cinema Art and Science, Producing, BFA - This concentration highlights production management, legal affairs and a fully realized array of creative producing techniques. Choose from a wide array of Producing-specific electives to learn crucial techniques such as how to cast, scout locations, pitch a film or polish a script.

Cinema Art and Science, Production Design, BFA - This concentration provides training and practice in all aspects of cinema production design. As a Production Design student, you’ll explore the design and construction of studio sets, props, set decoration, special effects, costumes and makeup. The curriculum emphasizes collaboration with directors, producers and cinematographers; previsualization through research and concept art; time and resource management; and handcrafted fabrications.

Cinema Art and Science, Screenwriting, BFA - Screenwriting students hone their writing and communication skills to construct a cinematic and emotional experience for their audience. You will craft and edit scripts with your peers and master the fundamental elements of storytelling.

Cinema Art and Science, Sound for Cinema, BFA - The concentration prepares students to handle the various audio steps involved in preproduction, production, postproduction and the release of the motion picture. You’ll learn industry techniques such as how to mix sound, dub and craft believable sound effects.

 

University of Hawaii (UH) - Creative Media Academy (ACM)

The Creative Media Academic plan must consist of 36 credit hours (each year) that emphasis one of the three ACM tracks and includes 18 credit core of ACM courses and 6 credit hours of electives, 3 of which should come from a critical studies course outside of ACM.

Required core courses of all student majors (18 Credits)

ACM 255 – Cinema and Digital Media (3 credits)

One of the following (3 Credits each)

ACM 310 – Cinematic Narrative Production – For Digital Cinema and/or Critical Studies Track

or

ACM 316 3D Character Animation – For Animation and/or Critical Studies Track

*Note: A minimum grade of B in ACM 255 is a pre-requisite for both courses

One of the following (3 credits each)

ACM 350 – Screenwriting

or

ACM 355 – Oral Tradition to Screenplay

Any three of the following (3 credits each)

ACM 352/AMST 352 – Screening Asian Americans

ACM 360 – Indigenous Aesthetics

ACM 380 – Genre & Narrative Theory

ACM 382 – Authors in Creative Media

ACM 385 – Topics in Creative Media

ACM 460 – Ethics and Film

ACM 480 – Oceanic Media Culture

ACM 485 – Seminar in Creative Media

ACM 490 – Global Media

One of Three Major Tracks or sequence courses (at least 12 additional credits)

Note: The total number of credits will be determined in consultation with the ACM Advisor and reflected in the Academic Plan. Courses cannot count as both Core and Track.

DIGITAL CINEMA Track

312 – Cinematography

325 – Visual Effects

330 – Independent Producing

350 – Screenwriting

355 – Oral Tradition to Screenplay

370 – Directing the Actor on Screen

372 – Editing for the Screen

374 – Post Production Sound

375 – Directing the Camera

386 – Techniques in Creative Media

390 – Workshop in Creative Media

399 – Independent Group Project

405 – Documentary Production

410 – Advanced Cinematic Production

450 – Advanced Screenwriting

455 – Indigenous Filmmaking

495 – Creative Media Internship

499 – Directed Reading and Research

COMPUTER ANIMATION & GAME DESIGN [see Note 1] Track

215 – 3D Scene Design*

216 – 3D Character Animation*

315 – Narrative Game Design

316 – 3D Character Animation

317 – 3D Cinematography & Dynamics

318 – Drawing for Animation

320 – 3D Computer Animation Prod I

325 – Visual Effects

386 – Techniques in Creative Media

390 – Workshop in Creative Media

399 – Independent Group Project

415 – Computer Game Production

420 – Computer Animation Production II

495 – Creative Media Internship

499 – Directed Reading and Research

* Introductory courses are pre-requisites for the sequence, but cannot be counted toward the minimum 12-credit requirement

[Note 1] ACM ANIMATION COURSE FLOW

PREPARATION COURSES (PRE-REQUISITE COURSES FOR ACM 316 AND 318)

ACM 215 3D Scene Design – typically offered Spring semester

ACM 216 3D Animation – typically offered Spring semester

ANIMATION TRACK COURSE FLOW (REQUIRED COURSES)

Semester 1 (Fall)

ACM 316 3D Character Animation (Core Requirement)

Semester 2 (Spring)

ACM 320 3D Computer Animation Production I (Track Requirement)

Semester 3 (Fall)

ACM 420 Computer Animation Production II (Track Requirement)

ANIMATION ELECTIVES

ACM 317 3D Cinematography and Dynamics (prerequisite ACM 215) – typically offered in Fall semester

ACM 318 Classical 2D Full Animation – typically offered in Spring semester

ACM 325 Visual Effects – typically offered in Spring semester

ACM 399 Independent Project (group project)

ACM 495 Creative Media Internship

ACM 499 Directed Reading and Research (individual project)

CRITICAL STUDIES Track

352 – Screening Asian Americans

360 – Indigenous Aesthetics

380 – Genre & Narrative Theory

382 – Authors in Creative Media

384 – Study Abroad

385 – Topics in Creative Media

460 – Ethics and Film

480 – Oceanic Media and Culture

485 – Seminar in Creative Media

490 – Global Media

499 – Directed Reading and Research

ELECTIVES

Six credit hours (2 courses)

At least 3 credit hours (1 course) should be a film-related course outside of ACM

Electives must be 300 or 400 level courses 

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